Sean Kyle
Sean Kyle
Character sculptor in traditional media
Raleigh, United States

Summary

I have been working as a sculptor for over 15 years, Typically I favor character/genre work based on original concepts as well as existing properties. I enjoy working with fellow independent developers in gaming, comics and film, designing character maquettes for reference and publicity.
Most frequently I work in the collectible figure & kit field, designing high-detail prototypes for clients both commerial and private. I also operate a small in-house operation for my original works where everything is hands on from prototyping to reproduction and sales. As a 3d Animation graduate, I am also versed in Maya, Zbrush, Blender and Photoshop and will be evolving those skills and updating as soon as I can. Thanks for stopping in!

Skills

Concept DesignArt DirectionLook Development